All items explained. All the optinal items are depending on lane, enemy team comps ect, and how you want to play the game.
I max 1 instead of 4 because of the vortex combo, crazy damage if you get multible enemies in vortex.
Left -> Right (After HSB)
I
Monster-Kugeln
ONLY BUY WHEN YOU ARE HARD PUSHING TOWER OR GETTING PUSHED IN.
I
Kopfschuss-Verstärker
Great for earlygame damage
I
Zusätzliche Aufladung
2x bells + damage
I
Mystische Explosion
More damage + component for tankbuster
II
Aktiv
Schutzwache
Can swap this with enchanter`s if you need spirit res. I like getting it for divine later & saving teammates
I
Zusätzliche Magiekraft
More damage
II
Verbesserte Magiekraft
More damage for bells
I
Widerstand
ABAMS, BILLEH ECT :)
I
Zusätzliche Regeneration
When around 50%hp
I
Aktiv
Heilungsritus
If you are 1hp and you cant base
II
Reaktiver Schild
Vs alot of cc in lane
Left -> Right
I
Veredeln
Mystische Erweiterung
On door for alot of door plays (I usualy get this after lane for walker doors)
III
Aktiv
Kultopfer
Good stats eat large camps
II
Aktiv
Fluch der Langsamkeit
Combo with your ulti, get early if needed (can skip if needed aswell)
III
Aktiv
Niederschlag
If they have alot of flyers + channel ultimates like seven (Combos well with your cart + door combo)qqqqqq
III
Schnelle Aufladung
More bells = more damage
II
Stiefel des Dauerläufers
Moving around the map + they have slows
II
Wappen des Zauberers
Spirit res + damage & cdr
II
Magieschild
vs spirit burst
III
Gegenzauber
If they have alot of ultimates you can counterspell (Lash, pocket, infernus, geist, paradox ect)
III
Mystischer Schleier
Better fortitude, if you wanna roam alot and never base
Left -> Right
II
Veredeln
Abklingzeitraffer
cdr good
IV
Aktiv
Wirbelnetz
Can go echo instead (Combo this into your cart)
III
Überlegene Abklingzeit
MORE CDR
IV
Aktiv
Göttlicher Schild
If they have alot of debuffs like pocket ulti ect
IV
Transzendente Abklingzeit
Get after your actives, for lower active cds
III
Aktiv
Welle der Verstummung
Still testing (Can silence heros like yamato pocket when they leave ultimate)
III
Aktiv
Verfall
vs heals, like moe, kelvin, abams ect
III
Aktiv
Teleport-Stein
Help with living and catching people with your ultimate + warp cart
III
Aktiv
Schwächungsentferner
If they have alot of debuffs and CC
III
Aktiv
Rettungsstrahl
If they got catch heros
Good
III
Panzerschreck
Really good item, more damage
IV
Magiebrand
If they have alot of heals
III
Größere Erweiterung
More range to catch people in your vortex (And door range + bell range)
IV
Grenzenlose Magiekraft
More damage lategame (Can get spirit burn if they have alot of heals instead)
IV
Veredeln
Aktiv
Echosplitter
Enemy perma stun, sell cultist or smt for it
IV
Panzerrüstung
If you insta die vs m1
IV
Zauberbrecher
If you insta die vs spirit nukers
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